<!-- Generate Indexes for Random Go Problem Selection  01/08/2001-10/06/2009 -->
<!-- ------------------------------------------------------------ 01/24/2001 -->
<!-- www.davar.net/GO/PROBLEMS/PROBLEMS.JS                                   -->
<!-- Copyright (C) 2001 by Vladimir Veytsel                                  -->
<!--

   P=new Array(14)   // Problem array (starts from "0")
   S=new Array( 7)   // Section array (starts from "0")

   S[ 0]=0           // Used for uniform treatment of section ranges

   P[ 1]="TBOWK010"

   S[ 1]=1           // End of 1-st section (Break Out)

   P[ 2]="TCCTS010"

   S[ 2]=2           // End of 2-nd section (Capture Cutting Stone)

   P[ 3]="TCLNB010"
   P[ 4]="TCLHR010"
   P[ 5]="TCLHR020"
   P[ 6]="TCLKS010"
   P[ 7]="TCLKS020"
   P[ 8]="TCLSG010"

   S[ 3]=8           // End of 3-rd section (Capture to Live)

   P[ 9]="TCSTS010"

   S[ 4]=9           // End of 4-th section (Capture Stones)

   P[10]="TCNTS010"

   S[ 5]=10          // End of 5-th section (Connect Stones)

   P[11]="TMSSC010"
   P[12]="TMSSC020"
   P[13]="TMSSC030"

//-->

